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Botanical Zombie --- Kick off

Hi!
More exploration sheets as visual notes for preparation of another project of mine - a rather old one I paused for at least a year.
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This time's framework:
"Countertaking the current zombie-apocalpyse setting, focusing on showing of botanical designs"
- stylised realism to balance out https://www.artstation.com/artwork/18RkoZ and https://www.artstation.com/artwork/bKmYOd
- existing materials center around weaved clothing, natural ressources and rare use of metals and jewels.
- contrasting design language between common folk and the botanical witches
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Looking forward to working on specific scenes of interaction between participants of this world, the sketches have been catching dust for too long.

1.a Scientist protagonist concepts, noting differing personality types

1.a Scientist protagonist concepts, noting differing personality types

1.b Detailing possible personality types

1.b Detailing possible personality types

2. Noting possible ways of botanical mutation: plants x shroom

2. Noting possible ways of botanical mutation: plants x shroom

3.a Noting possible transformation of clothing to communicate change on a timeline

3.a Noting possible transformation of clothing to communicate change on a timeline

3.b Noting possible human-like transformation results

3.b Noting possible human-like transformation results

4. Noting possible designs for the cityfolk, including designs for social hierarchy and job positions and age.

4. Noting possible designs for the cityfolk, including designs for social hierarchy and job positions and age.